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These items have purposes ranging from inflicting damage on the opponent to restoring health to the player. Tilting the joystick up, down, or not tilting it at all while pressing B will use the up, down, or neutral special, respectively.ĭuring battles, items related to Nintendo games or merchandise fall onto the game field.
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For example, by tilting the joystick to the side and pressing the "B" button, the character will use their "side special" attack. Melee can be accessed via one-button presses and a joystick direction. Unlike other games of the same genre, in which moves are entered by button-input combinations, most moves in Super Smash Bros. The higher the percentage value, the farther the player gets knocked back, and the easier they are to knock off the stage, which will result in the character's death and the loss of a stock, or life. Each character's health is measured by a meter that represents damage as a percentage. Most attacks inflict damage and can, if enough damage is dealt, knock back the enemy. Melee differs from traditional fighting games as the objective is to force their opponents beyond the boundaries of the stage. See also: Gameplay of the Super Smash Bros. games due to its fast-paced and offensive gameplay, Melee has been featured in many competitive gaming tournaments, boasting a dedicated grassroots fan community which has kept its competitive scene alive well beyond the game's original lifespan. Considered one of the most competitively viable Smash Bros. It achieved strong sales upon its release, becoming the GameCube's best-selling title with over seven million copies sold by 2008. The game received widespread acclaim from critics, earning praise for its visuals, simple controls, gameplay, and orchestrated soundtrack, as well as several awards and acknowledgments from various publications it is now considered one of the greatest video games ever made. Melee was first released in Japan in November 2001, in the Americas in December 2001, and in Europe and Australia in May 2002. series, Melee 's gameplay system offers an unorthodox approach to the fighting game genre, with a counter that measures damage with increasing percentages, representing the knockback the character will experience, rather than a depleting health bar seen in most fighting games. Melee includes all playable characters from the first game and also adds characters from additional franchises such as Fire Emblem, of which no games had been released outside Japan at the time, in addition to new stages and gameplay modes. The stages and gameplay modes reference or take designs from these franchises as well. It features characters from Nintendo video game franchises such as Mario, The Legend of Zelda, Star Fox and Pokémon, among others. It is the second installment in the Super Smash Bros. Melee is a 2001 crossover fighting video game developed by HAL Laboratory and published by Nintendo for the GameCube.
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